
{"id":12359,"date":"2026-06-30T23:43:04","date_gmt":"2026-06-30T20:43:04","guid":{"rendered":"https:\/\/www.itopya.com\/blog\/?p=12359"},"modified":"2026-06-30T23:43:04","modified_gmt":"2026-06-30T20:43:04","slug":"payday-2-icin-devasa-teknik-guncelleme-duyuruldu","status":"publish","type":"post","link":"https:\/\/www.itopya.com\/blog\/payday-2-icin-devasa-teknik-guncelleme-duyuruldu\/","title":{"rendered":"PAYDAY 2 \u0130\u00e7in Devasa Teknik G\u00fcncelleme Duyuruldu!"},"content":{"rendered":"<h2><strong>PAYDAY 2 Dosya Boyutu Yar\u0131 Yar\u0131ya D\u00fc\u015f\u00fcyor! \u0130\u015fte Ezber Bozan Yeni Motor G\u00fcncellemesi<a href=\"http:\/\/www.itopya.com\">!<\/a><\/strong><\/h2>\n<p data-path-to-node=\"7\">Co-op soygun t\u00fcr\u00fcn\u00fcn taht\u0131n\u0131 y\u0131llard\u0131r kimseye kapt\u0131rmayan <strong><a href=\"https:\/\/store.steampowered.com\/news\/app\/218620\/view\/705523947945329441?l=english\" target=\"_blank\" rel=\"noopener\">PAYDAY 2<\/a><\/strong>, 13 y\u0131ll\u0131k ge\u00e7mi\u015fine ra\u011fmen oyun d\u00fcnyas\u0131n\u0131 sallamaya devam ediyor. PAYDAY 3\u2019\u00fcn ard\u0131ndan oyunun geli\u015ftirme s\u00fcrecini devralan <b data-path-to-node=\"7\" data-index-in-node=\"192\">Sidetrack Games<\/b>, toplulu\u011fun y\u0131llard\u0131r hayalini kurdu\u011fu o devasa ad\u0131m\u0131 sonunda att\u0131.<\/p>\n<p data-path-to-node=\"8\">PAYDAY 2 i\u00e7in bug\u00fcne kadar yap\u0131lm\u0131\u015f en b\u00fcy\u00fck teknik devrim olan <b data-path-to-node=\"8\" data-index-in-node=\"64\">&#8220;Engine Upgrade&#8221; (Motor G\u00fcncellemesi)<\/b> resmi olarak duyuruldu ve <b data-path-to-node=\"8\" data-index-in-node=\"128\">30 Haziran<\/b> itibar\u0131yla Steam\u2019de a\u00e7\u0131k beta olarak oyuncular\u0131n testine sunuldu!<\/p>\n<p data-path-to-node=\"9\">Peki, emektar Diesel motorunun <b data-path-to-node=\"9\" data-index-in-node=\"31\">Diesel 3.0<\/b> versiyonuna y\u00fckseltilmesi oyunda neleri de\u011fi\u015ftirecek? \u0130\u015fte t\u00fcm detaylar:<\/p>\n<h3 data-path-to-node=\"10\"><strong>Depolama Alan\u0131nda Mucize: 86 GB&#8217;tan 32 GB&#8217;a!<\/strong><\/h3>\n<p data-path-to-node=\"11\">G\u00fcncellemenin en \u00e7arp\u0131c\u0131 yanlar\u0131ndan biri kesinlikle disk dostu olmas\u0131. Yeni s\u0131k\u0131\u015ft\u0131rma algoritmalar\u0131 ve motor optimizasyonu sayesinde PAYDAY 2\u2019nin diskte kaplad\u0131\u011f\u0131 alan <b data-path-to-node=\"11\" data-index-in-node=\"170\">yakla\u015f\u0131k 86 GB&#8217;tan 32 GB civar\u0131na d\u00fc\u015f\u00fcyor.<\/b> SSD&#8217;nizde derin bir nefes ald\u0131racak bu optimizasyon, ayn\u0131 zamanda harita y\u00fckleme s\u00fcrelerini de g\u00f6zle g\u00f6r\u00fcl\u00fcr \u015fekilde k\u0131saltacak.<\/p>\n<h3 data-path-to-node=\"12\"><strong>&#8220;Out of Memory&#8221; Hatalar\u0131na Elveda: 64-Bit Mimarisi<\/strong><\/h3>\n<p data-path-to-node=\"13\">Y\u0131llard\u0131r bitmek bilmeyen \u00e7\u00f6kme sorunlar\u0131, \u00f6zellikle de bolca mod kullanan oyuncular\u0131n kabusuydu. Oyunun art\u0131k <b data-path-to-node=\"13\" data-index-in-node=\"111\">64-bit mimarisine<\/b> ge\u00e7mesiyle birlikte, sistem belle\u011fi (RAM) s\u0131n\u0131rland\u0131rmalar\u0131 ortadan kalk\u0131yor. Bu da \u00e7ok daha stabil, ak\u0131c\u0131 ve \u00e7\u00f6kme riski minimuma indirilmi\u015f bir soygun deneyimi demek.<\/p>\n<h3 data-path-to-node=\"14\"><strong>Performans U\u00e7u\u015fa Ge\u00e7iyor: DirectX 11 Deste\u011fi<\/strong><\/h3>\n<p data-path-to-node=\"15\">Oyun, \u00e7a\u011f d\u0131\u015f\u0131 kalan DirectX 9 mimarisinden nihayet <b data-path-to-node=\"15\" data-index-in-node=\"52\">DirectX 11<\/b>\u2019e ta\u015f\u0131n\u0131yor. Bu ge\u00e7i\u015f oyunu grafiksel olarak ba\u015ftan yaratmayacak olsa da, ekran kart\u0131 belle\u011fi (VRAM) kullan\u0131m\u0131n\u0131 optimize edecek. \u00d6zellikle giri\u015f ve orta segment ekran kartlar\u0131nda FPS dalgalanmalar\u0131n\u0131n \u00f6n\u00fcne ge\u00e7ilecek ve \u00e7ok daha stabil bir performans elde edilecek.<\/p>\n<h3 data-path-to-node=\"16\"><strong>Mod Kullan\u0131c\u0131lar\u0131 ve \u00dcreticileri \u0130\u00e7in Kritik Uyar\u0131!<\/strong><\/h3>\n<blockquote data-path-to-node=\"17\">\n<p data-path-to-node=\"17,0\"><b data-path-to-node=\"17,0\" data-index-in-node=\"3\">\u00d6NEML\u0130:<\/b> Oyunun motor mimarisi ba\u015ftan a\u015fa\u011f\u0131 de\u011fi\u015fti\u011fi i\u00e7in, \u015fu an kulland\u0131\u011f\u0131n\u0131z <b data-path-to-node=\"17,0\" data-index-in-node=\"82\">mevcut modlar\u0131n neredeyse tamam\u0131 bu g\u00fcncelleme ile bozulacak.<\/b> Sidetrack Games, Temmuz ay\u0131n\u0131n sonuna kadar s\u00fcrecek olan a\u00e7\u0131k beta s\u00fcrecini mod \u00fcreticilerinin dosyalar\u0131n\u0131 64-bit ve DX11 formasyonuna uyarlamas\u0131 i\u00e7in bir f\u0131rsat olarak tan\u0131yor. Yani tam s\u00fcr\u00fcme ge\u00e7ildi\u011finde modlar\u0131n\u0131z\u0131 g\u00fcncellemeniz gerekecek.<\/p>\n<\/blockquote>\n<h3 data-path-to-node=\"18\"><strong>PAYDAY 2 Diesel 3.0 A\u00e7\u0131k Betas\u0131na Nas\u0131l Kat\u0131l\u0131n\u0131r?<\/strong><\/h3>\n<p data-path-to-node=\"19\">E\u011fer Steam k\u00fct\u00fcphanenizde PAYDAY 2 varsa, bu yeni motoru hemen bug\u00fcn denemek olduk\u00e7a basit:<\/p>\n<ol start=\"1\" data-path-to-node=\"20\">\n<li>\n<p data-path-to-node=\"20,0,0\">Steam k\u00fct\u00fcphanenizden <b data-path-to-node=\"20,0,0\" data-index-in-node=\"22\">PAYDAY 2<\/b>\u2019ye sa\u011f t\u0131klay\u0131n ve <b data-path-to-node=\"20,0,0\" data-index-in-node=\"50\">\u00d6zellikler<\/b>\u2019i se\u00e7in.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"20,1,0\">Sol men\u00fcden <b data-path-to-node=\"20,1,0\" data-index-in-node=\"12\">Betalar<\/b> sekmesine gelin.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"20,2,0\">Beta Kat\u0131l\u0131m\u0131 k\u0131sm\u0131ndan <b data-path-to-node=\"20,2,0\" data-index-in-node=\"24\">&#8220;open_beta &#8211; Engine Upgrade&#8221;<\/b> se\u00e7ene\u011fini se\u00e7in.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"20,3,0\">Oyun k\u0131sa bir indirme yapacak ve yeni motorla a\u00e7\u0131lacakt\u0131r.<\/p>\n<\/li>\n<\/ol>\n<p data-path-to-node=\"21\">Temmuz ay\u0131n\u0131n sonuna kadar s\u00fcrecek olan bu beta s\u00fcreci boyunca geli\u015ftirici ekip oyunculardan gelecek geri bildirimlere g\u00f6re optimizasyonu son haline getirecek. PAYDAY 2&#8217;yi modern standartlara ta\u015f\u0131yan bu g\u00fcncelleme hakk\u0131nda siz ne d\u00fc\u015f\u00fcn\u00fcyorsunuz? Yorumlarda bulu\u015fal\u0131m!<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"tmnf_excerpt meta_deko\"><p>PAYDAY 2 Dosya Boyutu Yar\u0131 Yar\u0131ya D\u00fc\u015f\u00fcyor! \u0130\u015fte Ezber Bozan Yeni Motor G\u00fcncellemesi! Co-op soygun t\u00fcr\u00fcn\u00fcn taht\u0131n\u0131 y\u0131llard\u0131r kimseye kapt\u0131rmayan PAYDAY 2, 13 y\u0131ll\u0131k ge\u00e7mi\u015fine ra\u011fmen oyun d\u00fcnyas\u0131n\u0131 sallamaya devam ediyor. PAYDAY 3\u2019\u00fcn ard\u0131ndan oyunun geli\u015ftirme s\u00fcrecini devralan Sidetrack Games, toplulu\u011fun y\u0131llard\u0131r hayalini kurdu\u011fu o devasa ad\u0131m\u0131 sonunda att\u0131. PAYDAY 2 i\u00e7in bug\u00fcne kadar yap\u0131lm\u0131\u015f &hellip;<\/p>\n<\/div>","protected":false},"author":1,"featured_media":12360,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[94],"tags":[],"class_list":["post-12359","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-oyun"],"_links":{"self":[{"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/posts\/12359","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/comments?post=12359"}],"version-history":[{"count":1,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/posts\/12359\/revisions"}],"predecessor-version":[{"id":12361,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/posts\/12359\/revisions\/12361"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/media\/12360"}],"wp:attachment":[{"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/media?parent=12359"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/categories?post=12359"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/tags?post=12359"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}