
{"id":8318,"date":"2023-08-21T16:09:24","date_gmt":"2023-08-21T13:09:24","guid":{"rendered":"https:\/\/www.itopya.com\/blog\/?p=8318"},"modified":"2023-08-21T16:09:33","modified_gmt":"2023-08-21T13:09:33","slug":"starfielddan-oyunculara-uzucu-haber-dlss-3-destegi-olmayacak","status":"publish","type":"post","link":"https:\/\/www.itopya.com\/blog\/starfielddan-oyunculara-uzucu-haber-dlss-3-destegi-olmayacak\/","title":{"rendered":"Starfield&#8217;dan Oyunculara \u00dcz\u00fcc\u00fc Haber: DLSS 3 Deste\u011fi Olmayacak"},"content":{"rendered":"<p>Ge\u00e7ti\u011fimiz g\u00fcn \u00f6n y\u00fcklemeleri ba\u015flayan merakla beklenen RPG oyunu Starfield\u2019tan oyuncular\u0131 \u00fczen haber geldi. G\u00f6r\u00fcn\u00fc\u015fe g\u00f6re Starfield i\u00e7in DLSS veya XeSS deste\u011fi bulunmayacak.<\/p>\n<h2>Giri\u015f<\/h2>\n<p>Bethesda Game Studios taraf\u0131ndan geli\u015ftirilen Starfield i\u00e7in k\u0131sa bir s\u00fcre \u00f6nce \u00f6n y\u00fcklemeler ba\u015flam\u0131\u015ft\u0131. Ancak, \u00f6n y\u00fcklemeleri yapan oyuncular, uzay temal\u0131 aksiyon rol yapma oyunu Starfield\u2019\u0131n dosyalar\u0131nda \u00fcz\u00fcc\u00fc bir eksiklikle kar\u015f\u0131la\u015ft\u0131: Nvidia&#8217;n\u0131n DLSS veya Intel\u2019in XeSS teknolojilerine dair hi\u00e7bir iz yoktu.<\/p>\n<p><img fetchpriority=\"high\" decoding=\"async\" class=\"alignnone wp-image-8320 size-full\" src=\"https:\/\/www.itopya.com\/blog\/wp-content\/uploads\/2023\/08\/1.webp\" alt=\"1\" width=\"720\" height=\"404\" title=\"\" srcset=\"https:\/\/www.itopya.com\/blog\/wp-content\/uploads\/2023\/08\/1.webp 720w, https:\/\/www.itopya.com\/blog\/wp-content\/uploads\/2023\/08\/1-300x168.webp 300w\" sizes=\"(max-width: 720px) 100vw, 720px\" \/><\/p>\n<h2>Starfield i\u00e7in DLSS 3 ve XeSS Yok<\/h2>\n<p>Starfield&#8217;\u0131n PC&#8217;deki \u00f6n y\u00fckleme dosyalar\u0131n\u0131 ara\u015ft\u0131ran bir kullan\u0131c\u0131, \u00e7e\u015fitli dosya ve klas\u00f6rlere dikkat \u00e7eken bir ekran g\u00f6r\u00fcnt\u00fcs\u00fc yay\u0131nlad\u0131. Yay\u0131nlanan g\u00f6r\u00fcnt\u00fcden de g\u00f6r\u00fclece\u011fi \u00fczere Starfield&#8217;da sadece AMD&#8217;nin FidelityFX Super Resolution 2.0&#8217;\u0131 yani FSR 2 oldu\u011fu anla\u015f\u0131l\u0131yor. \u00d6te yandan di\u011fer s\u00fcper \u00f6rnekleme teknolojilerinden, DLSS veya XeSS\u2019ten herhangi bir iz bulunmuyor.<\/p>\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\">\n<p lang=\"en\" dir=\"ltr\">So after combing through Starfield preload files on PC, I don&#39;t see any sign of it supporting DLSS\/XeSS. If true I think this would generate a lot of backlash for Bethesda &amp; AMD (due to their refusal to confirm whether they block rival GPU vendor techs in their sponsored games). <a href=\"https:\/\/t.co\/U67On3x6Kt\">pic.twitter.com\/U67On3x6Kt<\/a><\/p>\n<p>&mdash; Sebastian Castellanos (@Sebasti66855537) <a href=\"https:\/\/twitter.com\/Sebasti66855537\/status\/1692365574528020562?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">August 18, 2023<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h2>AMD ve Bethesda \u0130\u015fbirli\u011fi<\/h2>\n<p>Bu durum asl\u0131nda b\u00fcy\u00fck bir s\u00fcrpriz olmad\u0131. AMD birka\u00e7 ay \u00f6nce Bethesda ile birlikte \u00e7al\u0131\u015ft\u0131\u011f\u0131n\u0131 a\u00e7\u0131klam\u0131\u015f ve &#8220;Starfield i\u00e7in \u00f6zel PC orta\u011f\u0131&#8221; oldu\u011funu duyurmu\u015ftu. Bu durum XeSS ve DLSS deste\u011finin oyuna sonradan gelme ihtimalini kald\u0131rm\u0131yor. Ancak i\u015faretler, FSR 2.0&#8217;\u0131n Starfield&#8217;\u0131n PC oyuncular\u0131n\u0131n kullanabilece\u011fi tek s\u00fcper \u00f6rnekleme teknolojisi olaca\u011f\u0131n\u0131 g\u00f6steriyor, en az\u0131ndan ba\u015flang\u0131\u00e7 i\u00e7in.<\/p>\n<h2>\u00d6nemli Teknolojik Geli\u015fmeler<\/h2>\n<p>Oyunlarda kare h\u0131z\u0131n\u0131 minimum kalite kayb\u0131yla y\u00fckseltmeye yarayan s\u00fcper \u00f6rnekleme teknolojileri, oyuncular i\u00e7in son d\u00f6nemlerde aranan \u00f6zellikler aras\u0131nda yer al\u0131yor. RTX 40 serisi ile gelen DLSS 3, rakiplerine g\u00f6re daha ba\u015far\u0131l\u0131 olarak de\u011ferlendiriliyor. \u00d6te yandan mevcut FSR 2 (Mart 2022) ve iterasyonlar\u0131, rakipleriyle aras\u0131ndaki fark\u0131 giderek kapat\u0131yor. AMD ayn\u0131 zamanda yak\u0131nda FSR 3\u2019\u00fc de kullan\u0131ma sunmay\u0131 planl\u0131yor. FSR ile DLSS aras\u0131ndaki en \u00f6nemli fark, AMD\u2019nin teknolojisinin donan\u0131mdan ba\u011f\u0131ms\u0131z ve a\u00e7\u0131k kaynakl\u0131 olmas\u0131d\u0131r. Dolay\u0131s\u0131yla, Starfield dahil olmak \u00fczere di\u011fer oyunlarda Nvidia veya Intel kartlar\u0131yla birlikte de \u00e7al\u0131\u015fabilir.<\/p>\n<h2>Sonu\u00e7<\/h2>\n<p>Sonu\u00e7 olarak, merakla beklenen Starfield oyununun DLSS 3 veya XeSS gibi s\u00fcper \u00f6rnekleme teknolojilerini desteklemeyece\u011fi belirtildi. Bu durum, oyunun performans\u0131 ve g\u00f6rsel kalitesi a\u00e7\u0131s\u0131ndan baz\u0131 oyuncular\u0131 hayal k\u0131r\u0131kl\u0131\u011f\u0131na u\u011fratabilir. Ancak AMD&#8217;nin FidelityFX Super Resolution 2.0&#8217;\u0131yla birlikte oyunun yine de y\u00fcksek kalitede g\u00f6r\u00fcnt\u00fcler sunmas\u0131 bekleniyor.<\/p>\n<h2>S\u0131k\u00e7a Sorulan Sorular<\/h2>\n<ol>\n<li>Starfield oyununun \u00e7\u0131k\u0131\u015f tarihi nedir?\n<ul>\n<li>Oyunun \u00e7\u0131k\u0131\u015f tarihi hen\u00fcz net olarak a\u00e7\u0131klanmad\u0131, ancak yak\u0131n bir zamanda piyasaya s\u00fcr\u00fclmesi bekleniyor.<\/li>\n<\/ul>\n<\/li>\n<li>AMD&#8217;nin FSR teknolojisi nas\u0131l \u00e7al\u0131\u015f\u0131r?\n<ul>\n<li>FSR, oyun i\u00e7i g\u00f6r\u00fcnt\u00fcleri daha y\u00fcksek \u00e7\u00f6z\u00fcn\u00fcrl\u00fckte olu\u015fturarak daha net ve keskin g\u00f6r\u00fcnt\u00fcler sunmay\u0131 ama\u00e7lar.<\/li>\n<\/ul>\n<\/li>\n<li>DLSS 3 ve XeSS teknolojileri nelerdir?\n<ul>\n<li>DLSS 3, Nvidia&#8217;n\u0131n geli\u015ftirdi\u011fi bir s\u00fcper \u00f6rnekleme teknolojisiyken, XeSS Intel&#8217;in benzer bir teknolojisidir. Oyun i\u00e7i performans\u0131 art\u0131rmay\u0131 hedeflerler.<\/li>\n<\/ul>\n<\/li>\n<li>Hangi oyunlar FSR teknolojisini destekliyor?\n<ul>\n<li>FSR, bir\u00e7ok pop\u00fcler oyunda desteklenmektedir, ancak her oyunun FSR&#8217;\u0131 farkl\u0131 \u015fekillerde uygulad\u0131\u011f\u0131n\u0131 g\u00f6rebilirsiniz.<\/li>\n<\/ul>\n<\/li>\n<li>Starfield oyununda di\u011fer g\u00f6rsel iyile\u015ftirmeler nelerdir?\n<ul>\n<li>Bethesda&#8217;n\u0131n oyununun g\u00f6rsel iyile\u015ftirmeleri hakk\u0131nda hen\u00fcz \u00e7ok fazla bilgi bulunmamaktad\u0131r, ancak oyunun genel olarak etkileyici bir g\u00f6rsel deneyim sunmas\u0131 bekleniyor.<\/li>\n<\/ul>\n<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<div class=\"tmnf_excerpt meta_deko\"><p>Ge\u00e7ti\u011fimiz g\u00fcn \u00f6n y\u00fcklemeleri ba\u015flayan merakla beklenen RPG oyunu Starfield\u2019tan oyuncular\u0131 \u00fczen haber geldi. G\u00f6r\u00fcn\u00fc\u015fe g\u00f6re Starfield i\u00e7in DLSS veya XeSS deste\u011fi bulunmayacak. Giri\u015f Bethesda Game Studios taraf\u0131ndan geli\u015ftirilen Starfield i\u00e7in k\u0131sa bir s\u00fcre \u00f6nce \u00f6n y\u00fcklemeler ba\u015flam\u0131\u015ft\u0131. Ancak, \u00f6n y\u00fcklemeleri yapan oyuncular, uzay temal\u0131 aksiyon rol yapma oyunu Starfield\u2019\u0131n dosyalar\u0131nda \u00fcz\u00fcc\u00fc bir eksiklikle kar\u015f\u0131la\u015ft\u0131: &hellip;<\/p>\n<\/div>","protected":false},"author":2,"featured_media":8321,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[94],"tags":[],"class_list":["post-8318","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-oyun"],"_links":{"self":[{"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/posts\/8318","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/comments?post=8318"}],"version-history":[{"count":1,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/posts\/8318\/revisions"}],"predecessor-version":[{"id":8322,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/posts\/8318\/revisions\/8322"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/media\/8321"}],"wp:attachment":[{"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/media?parent=8318"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/categories?post=8318"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.itopya.com\/blog\/wp-json\/wp\/v2\/tags?post=8318"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}